By admin | January 23, 2010
“In SolidWorks you can apply materials to your solid geometry to get a weight. You can also add your own densities to approximate a weight, so that, based on the volume of, lets say, a robotic ape face, you’ll get a mass that works perfectly to strike fear into the minds of others. In doing [...]
By admin | October 19, 2009
“When using Standard Views in SolidWorks, the resulting view of the model is normally Zoom to fit. This is regardless to the zoom level of the current view. So, if I’m zoomed in on a very long part, when I change from Front View to Rear View, the model will be resized to fit to [...]
By admin | September 16, 2009
“Here is a tutorial on misc tips and tricks.. enjoy!” …
Keep Reading: SolidMentor – Derived sketches, blocks and scribing – SolidWorks Tutorials – News.
Published by Ben Eadie on 9/10/09 on SolidMentor
By admin | August 17, 2009
“I know last week I mentioned that we were finished with sketch tools, for the time being, but I figured one more couldn’t hurt. I was working on a model for work earlier this week that I had created a few features using Derived Sketches and I thought it would be a great topic to [...]
“Circular references are some of the most heinous problems to crop up in assemblies this side of ancient feudal Japan. The two worst things about these type of problems is that they’re not shown as errors and you have to dig them out of the miry clay of SolidWorks features. Two items no amount of [...]
“The very first post I did when I started this blog was about getting rid of the drawing sheet background in SolidWorks 2008. At the time I was under the impression that there was no way to turn off the ‘crumpled’ paper look of a drawing. I was feeling pretty good about myself when I [...]
“Disclaimer, you need either or RealView activated and or Photoworks for the lightweight stuff in this video.” …
Keep Reading: SolidMentor – Knurling in SolidWorks – SolidWorks Tutorials – News.
Published by Ben Eadie on 6/26/09 on SolidMentor
“Welcome back to a new week filled with SolidWorks tips and tricks. Over the next couple of post we’ll be concentrating on SolidWorks Bill of Materials. SolidWorks 2008 brought some changes on how one uses BOMs in the drawing environment. A lot of the controls for BOMs that were previously available in the PropertyManager are [...]
“Do you ever create a model and the shadow that gets projected onto the floor isnt in the direction you would like? Well its simple to fix this graphical issue in two steps.” …
Keep Reading: Mike Pucketts Blog: Are Your Shadows In Your Model Just Not Right?.
Published by Mike Puckett on 7/8/09 on Mike Puckett’s [...]
“Now we have finished and learned the techniques of making a SLOT, the second question comes up in the mind is “How to Mate with a SLOT”. Again there can be several ways to achieve this and one may adopt the method which he/she finds easy and quick to use. In this chapter let’s discuss [...]
“I’m sure all of us have had this happen before. You stroll around through the UI of your favorite software package and find a button that somehow you have missed seeing before. I have never claimed to know everything there is to know about SolidWorks, but I do know my way around a bit. After [...]
“I am not saying that generating the mesh is very easy if thats really what you are thinking. We often use the h-adaptive or p-adaptive techniques to get a refined and acceptable mesh. Thats true for the static analysis. How about a frequency or a buckling analysis? Have you every tried using the h-adaptive and [...]
“The Part 2 article in this series discussed how to make, place and size Empty Views. Part 3 now discusses how to use them once they are created.” …
Keep Reading: SolidWorks Legion » Using Empty Views (Part 3: How to use them).
Published by fcsuper on 6/18/09 on SolidWorks Legion
“What do you do when things have come to a grinding halt and you’ve tried all the tricks that you know, that you’ve read online and that your cubicle-mate told you about? You call your VAR. Before you do, there’s a couple of things you should do.” …
Keep Reading: SolidWorks Crashes & Slowdowns – The [...]
“This may not have been desired, to have some components suppressed. This is a performance thing and in this case it may not have really helped. Manually unsuppressing each item is tedious. You could shift or ctrl select the multiple items in the Feature Manager Tree and unsuppress/set to resolved.” …
Or, better yet, get it [...]
“So, last month I talked about the CTRL-Q “Forced Rebuild” command. I mentioned that you need to do a Forced Rebuild on each part, assembly, and drawing. Why is that?” …
Keep Reading: Graphics Systems SolidNotes: More on Rebuilding.
Published by John Setzer on 6/1/09 on Graphics Systems SolidNotes
“The Appearance Callouts window is nothing new, in fact I believe it made its debut in 2006, but I feel myself using it a lot more in 2008. Since I started using it again, I discovered it really does make it easier to apply colors and textures to parts, bodies, features and faces. In watching [...]
“Earlier this month I wrote about Component Selection Tools in Assemblies and I left out a couple of new selection tools in 2008. Today We will cover those missing selection tools; Show Hidden Components, Advanced Select & Select Sub Assembly. These selection tools will come in handy later this week when we cover Quick View [...]
“We have all had them, extraordinarily large assemblies that brings your computer to it’s virtual knees every time you open them. Sometimes you just want to work on a small area and opening an assembly is painfully slow. In 2008, SolidWorks introduced a new tool to help you in these situations: Quick view / Selective [...]